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Normal Arena

Post has published by ctamanager

Before you begin

Before getting started, there are a few things you need to know about Normal Arena !

Super Ability

At the start of your turn, as long as you keep your Leader in your hand, empower it accordingly if your card is a :
Mythic / S = 20
Ultra rare / Special Rare / A = 15
Rare / B = 10
Uncommon / Common / C = 5
Empower each card you control by +10 power for their first affinity, and by +5 power for each additional affinity.
This is a passive effect and applies at the start of the duel.
As long as you control your Leader on the board, empower him by +15 power and all the cards you control of the same Arkhome by +45 power.
Each battle card of the same Arkhome as your Leader has a deck cost reduction of – 10.
When played, your Leader copies the nominal power of the most powerful card you own on the board.
When played, your Leader makes you draw the amount of cards he directly captured (does not apply to chain captures).
As long as you control your Leader on the board, empower your field cards by +40 power and weaken opponent’s field cards by -30 power.
When played, your Leader inverts the Arkhomes advantages for 3 turns: +150 becomes -150 and vice-versa.

DeckBuilding

INTRO

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Crafting

Crafting

INTRO

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Various techniques

Various Techniques

INTRO

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Ranked Arena

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